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The Iconic Puzzle Game Didn't Succeed at The Game Awards — Another Award Type Might Solve This

Whenever a significant honors show draws close, you'll find a clamor for the addition of new categories to acknowledge underappreciated efforts and delight the spirits of enthusiasts with niche passions.

A fellow writer previously argued advocating for terror-themed awards. It would be amazing. So would tabletop games, representing a dedicated supporter's campaign. But they will have to forgive me when I prioritize because like all blinkered fanatics, there's a strong justification supporting my request stands as crucial and important of all. The demand is this: There should be a category for puzzle games.

The Genre Classification Challenge

Organizing artistic expressions defies precise measurement; it’s very subjective, and typically spark debates and end in fuzzy definitions. There’s a reason movie academies avoid this approach. Yet it remains a necessary evil in the world of video games, that demonstrate such variety they hardly constitute as a single art form.

To recognize the complete range of interactive entertainment excellence to receive acknowledgment, and for games of all stripes to receive proper recognition, classification by type becomes crucial.

Current Gaming Award Categories

Prominent interactive entertainment events offer these classifications covering Action, Action/Adventure, RPG experiences, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Collectively, these classifications actually cover numerous genres, making space possible accommodating various experiences.

Different situation exists for puzzle games. No appropriate category exists to accommodate them. Examine these examples from outstanding current releases, each quite distinct: the architectural riddles of one title, intense tile-matching in a different title, engaging interpersonal challenges of a third title. What category would fit them between these six categories? Nowhere, that’s where.

Acknowledgment Issues

There are dozens outstanding logic titles released every year lacking appropriate categories in entertainment awards, except when they manage to fit for categories like Mobile Game, Virtual reality experiences, and the highly challenging Indie races.

  • An iconic brain-teaser wasn’t nominated for anything that year
  • Another imaginative release received no nominations in 2019
  • Well-received sorting experience was overlooked that year
  • Limited numbers of logic titles scraped into independent or mobile categories

Significance of Puzzle Games

Frequently they represent small games, however the design of the puzzle game holds tremendous importance. Famous handheld logic titles count as the most-played games worldwide and have been for over a decade.

The iconic tile-matching title rivals popular creative games for the title of highest-selling title ever; it’s also in the running as greatest title ever. Logic titles represent cornerstones for gaming as medium, and they are in conversation with almost every other genre.

Recommendation and Reasoning

Brain-teasers wouldn't encounter this problem. One could readily select multiple candidates engaging, different, qualified experiences annually without trouble — actually, with challenge, given the need to exclude many worthy titles.

And to reiterate, these include experiences without proper classification at major gaming awards. Logic title developers function at the demanding boundary interactive creation, producing among the purest expressions within interactive entertainment. Similar to film action specialists, they merit acknowledgment. Let’s not keep them waiting 35 years.

DB
Written by

Daniel Benton

A tech journalist with over a decade of experience covering digital transformation and emerging technologies across Europe.

ViperaPlus UK

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